This layout was from relatively early development when only five heroes were in use. Artists' hero concepts were used and the ability icons were existing artist assets as well.
Symbol ideas created for banners that would hang from team bases.
Experimentation with various shapes for a Paragon logo idea. Certain ideas derived from the game's map elements.
Created a desktop background to accompany one of the logo ideas.
This was strictly to give an idea of the layout at it's most basic form. Various art elements would have been implemented to the entire menu to transform it's look.